Our friends from DDayHollywood keep cranking out the hits. I think this one might be the best one so far since it mashes together two things that we love: DayZ and Reddit. Some might not know about the Reddit Rescue Force, maybe it is time for a short profile.
DayZ can be very unforgiving, but there are some groups like Dr. Wasteland or the Reddit Rescue Force that aims to make it a bit easier. What RRF does is provide medical supplies or food to anyone that posts a request on r/RedditRescueForce. The leaders have went ahead and vetted people as medics so that the “customers” are usually assured an asshole-free experience. Bandits and griefers, however, stick to no such code, and try and make things hard for both the rescuers and rescued.
Have you ever been lost in Chernarus and stumbled across a street sign or new town and wondered what the name means? I have. For those that don’t know, most of Chernarus is based off of parts of the Czech Republic, using real-world data. The size in-game is 225 square kilometers (now you know why it takes FOREVER to walk somewhere). The landscape consists of 50 villages, towns, and cities and there are over 1 million 3D objects in the game. Loading screens between zones: zero.
In the real Cherno there is a river where the ocean is in game. Some of the map looks very familiar. Below is a very good, but very long video. Go to about 1:30 to the part where he talks about the river. If you are as interested in geography and culture as I am (even fake culture) then it is worth a look. If you only want to find out what the names in Chernorus mean, go to the next page.
Some of the names deal with the landscape or environmental features. For example, I think Myshkino has something to do with “mouse” but I am not sure so I have not added that yet. Some are names after people such as Kozlovka named after Lord Kozlov. Some are obvious like Vyshnoye which means something like “high ground” or “high place”.
The people of the fictional East Europe country are said to be part Chernarus (their own ethnicity) and part Russian. With the mighty bear of the Soviet state to the north of them, the Chernarussians are heavily influenced by the former Soviet state, but never lost their independence. Duke Kozlov was one of the main founders and he built himself a castle which is now known as Devils Castle. The other two castle sites are Rob meaning “horn” and Zub meaning “tooth”.
The most geologically interesting are is the north east where an ancient glacier carved the land into the area known as Blunt Rocks. The nearby Black Forest is very wild and untamed, and local legends tell of a “sasquatch” type of beast that roams that part of the country side. I swear I saw one before! He was very hairy and shaggy, and he was carrying an AS-50 on his back!
The industrial revolution brought power and commerce to the land, but the old railroads were hindered by yearly rains and floods. The decision was made to create a highway system to transport goods out of the industrial centers. Pobeda Dam was built to try and hinder the rushing waters, and the hydroelectric Elektrozavodsk power plant was put on line. Elektro was the cultural hub of the nation, full of pubs and shops. However, Elektro was hit hard by industrialization, and most of the projects are not finished.
A lot of this development pushed people out of the villages and towns and down into the cities. Cherno and Elektro (as DayZ players affectionately call them) grew more and more. The newly erected cities do not have much historical weight, however I did find out that Chernogorsk was once a simple fishing village at one time.
Click read the rest of this entry below to find out what most of the names mean…
DayZPvP – What have you done in film before you caught the DayZ infection?
Xtian – I got my start in online video in 2004 when I released the viral video “how to be: emo” on my own website. From that, CAA sent me out on meetings where I met Damon Berger (now the executive producer of What’s Trending). Over the following years Damon and I worked together on several projects, at the same time I was doing freelance editing/visual effects for tv and film. Then in 2010, Damon Berger, Shira Lazar and I started Partners Project together. Partners Project is like the Inside the Actor’s Studio of YouTube. After meeting many of the key figures in the YouTube space (Corridor Digital, FreddieW), I was inspired to start my own channel “DDay Hollywood” with Alik Griffin. I really wanted to get back to my roots of making movies and having fun with my friends.
Xtian Bretz – Lover of Beans
Alik – I’ve been editing and shooting since I graduated filmschool at UCSD in 2005. I moved to Los Angeles in 2007 where I was shooting freelance and cutting network promos until I landed a gig G-Net Agency where I’ve been cutting Game Trailers since. Chris and I have been working with each other doing various videos since about 2006 and in 2011 we joined together on our own Youtube channel DdayHollywood which has been a blast.
DayZPvP – Moving on to the DayZ videos what roles do you play? Who shoots the video and who writes the script?
The actors are typically our friends, roommates or other YouTubers. We live in Hollywood so pretty much everyone is an actor. I think our pizza delivery guy is an actor.
We both direct the videos together and switch off shooting depending on who’s in the scene at the time. Then we both share the post production process, for instance one of us will do the initial edit while the other does the visual effects or visa verse.
As far as the scripts go, we’ll usually toss ideas around on the phone, pick one then write it and shoot it!
Please click read the rest of this entry below to read Part 2 of the interview.
This is another long interview with Rocket, but it is an important one as they ask some good questions. Not everyone has the time to watch it all, so I am going to attempt to transcribe some of it. I don’t intend to do this for every interview that comes out, but every once in a while we need to hear from the man himself.
One of the first things he mentions is that his brother is a virologist, and has influenced the style of zombies. Don’t forget that Rockets zombies are “infected”, not dead. He says he doesn’t care what “type” of zombies are in the game as long as they feel “authentic”. The odd behavior of the zombies is meant to be both a threat, and unpredictable. The risk/reward balanced is brought up, zombies should be challenging and not just a headache. Rocket goes on to talk about his military time and how he had to complete a survival course. He got in to the idea that a survival game would bring in a psychological aspect, and he thought it could be a good training tool.
The Sun Shines on Everyone’s Ass at Some Point
Rocket mentions that he is a “carebear” and he has only killed one person in-game. He said it really changed him, seems he did not like it. Seems strange huh? Yet kind of cool. Rocket would rather group up with friends and do the co-op thing.
Rocket says the success has had a huge impact on the development of the game, he says it has slowed it down a lot. Him and Matt (and other friends) used to just jump in a server and play, Rocket would make some changes and then reboot the server to try them out. Now he wants to push for “performance optimizations and improvements”. Right now they are going for fixes, later they will add new content.
Long term Rocket says the mod has “outgrown” itself at 400,000 players, now it’s over double that. He says a DayZ standalone is “an abject certainty”. I just love those $5 words. He says there are no announcements made yet, but he says a standalone game is inevitable, weather by him or “by someone else“.
For future plans, one thing we might see is tweaks to loot spawns including possibly some dynamic buildings that “move around a little bit each time the server is reloaded”. Sounds like the helo crashes to me. One of the better suggestions I have read is to add in a few “downed pilots” into the game. They would spawn randomly in the forest (helo’s only spawn in the open) and you could loot their packs for some descent military gear. More things like this would be welcomed. He says that kind of thing is what this experiment is all about, finding out what works and what doesn’t. Some things will not be fixed in the mod, but in the standalone.
Click read more below to read the rest of the article or watch the video yourself.
I know most of the readers out there are salty dogs that eat snakes and piss gasoline, however there is currently a MASSIVE influx of new players. Some people might be mad at me for helping newbies out so much, but I appreciate the competition, I don’t mind if everyone gets better at the game. Who knows maybe some of this training will help when the REAL zombie apocalypse hits. Bath salts anyone?
The following video was graciously made by our friend Sacriel. I actually watched this when I was pretty new. I found it (or he made it) a little too late to help me as I had figured most of this out, but if you bought the game during the current Steam Sale you are going to want to watch carefully.
Enjoy, and comment below to let me know what kind of videos you want to see in the future.
DayZ IRC Channel user Cros had the brilliant idea for this page. This post will be dedicated to the various ways that the terrain and objects can kill you in DayZ. Comment below with links and I will add them.